Running the Simulation and Visualizing the Results

To make sure the waves come into contact with the boat hull and the simulation converges, you specify a large physical time, relative to the time-step. You can then initialize and run the simulation.

  1. Select the Stopping Criteria > Maximum Physical Time node and set Maximum Physical Time to 30.0 s.
  2. Select the Maximum Inner Iterations node and set Maximum Inner Iterations to 5.
  3. Select Maximum Steps and deactivate Enabled.
  4. To initialize the solution, click (Initialize).
  5. To run the simulation, click (Run).
    Once the simulation has completed you can view the solution.
  6. Open the Scenes > IsoSurfaceWaves scene.
  7. Click the (Save-Store-Current Views) and select Views > +Z > Up +Y to orient the view as shown:


    The IsoSurfaceWaves scene shows the water displacement due to the hull and waves. The amplitudes are represented by the red and blue contours.
  8. Open the 6-DOF Body Force X Monitor Plot, 6-DOF Body Orientation X Monitor Plot and the 6-DOF Body Orientation Y Monitor Plot.


    The 6-DOF Body Force X Monitor Plot shows the body forces on the hull in the X axis. The maximum force exerted on the hull is at the peak of the waves, and the minimum force exerted on the hull is at the trough of the waves.

    The 6-DOF Body Orientation Y Monitor Plot shows the pitch of the hull, the change in pitch primarily results from the oncoming waves, which also attribute to the relationship shown in the 6-DOF Body Force X Monitor Plot.