Toolbar Reference
Toolbar buttons are duplicates of menu item functions, and are provided for easy mouse access to common functions.
All the buttons are grouped into separate toolbars depending on their individual function. You can arrange the toolbars to lie horizontally across the screen or vertically, with one toolbar positioned above another.
Animation
The Animation toolbar buttons resemble the controls of a common video player.
(Play/Pause)—this toggles between
playing the scene animation and pausing it.
(Stop)—stops the animation in the
scene.
(Single Step Forward)—moves the
paused animation forward one frame.
(Single Step Backward)—moves the
paused animation backward one frame.
(Write Movie)—records the
animation onto a video file.
Edit
The Edit toolbar lets you copy and paste certain objects, as well as navigate the selection history of the object tree.
(Copy)—stores a copy of the
selected object on the clipboard.
(Paste)—places the contents of the
clipboard into the active area.
(Previous Selection)—moves
backward in the range of object selections.
(Next Selection)—moves forward in
the range of object selections.
Macro
The Macro toolbar lets you record and run macros.
(Play Macro)—launches
an existing macro.
(Start Recording)—begins recording
a new macro.
(Pause Recording)—interrupts the
recording of the macro until you click the button again.
(Stop Recording)—finishes
recording the macro.
Memory
(Garbage Collect)—this recovers
application memory that is no longer in use.
(Profile the Application)—when
activated, this debugging tool samples data on the computing performance of the
Simcenter STAR-CCM+ client. Click the button once to
begin the data gathering, and after a brief interval, click again to stop; Simcenter STAR-CCM+ generates a message about where you can
retrieve the NetBeans .npss data file.
Mesh Generation
The Mesh Generation toolbar provides quick access to important meshing operations.
(Import CAD model into 3D-CAD)—allows you to import a CAD file directly into 3D-CAD.
See Importing Geometry into 3D-CAD.
(Import Surface)—imports surface
data for generating a mesh.
(Launch Surface Repair)—opens the
Surface Repair dialog for the selected parts.
(Clear Generated Meshes)—deletes
meshes generated in Simcenter STAR-CCM+.
(Generate Surface Mesh)—begins the
generation of a surface mesh.
(Generate Volume Mesh)—begins the
generation of a volume mesh.
Plot
The Plot toolbar lets you open plot displays and navigate within them.
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Opens a drop-down menu that allows you to add a plot or open an existing one. | |
XY Plot | Creates a XY plot and opens a display for it. | |
Parallel Coordinates (only in Design Manager) | Creates a parallel coordinates plot and opens a display for it. | |
Monitor Plot (not in Design Manager) | Creates a monitor plot and opens a display for it. | |
Histogram Plot (not in Design Manager) | Creates a histogram plot and opens a display for it. | |
Open | Contains a submenu with names of existing plots. | |
Open All Plots | Displays all existing plots in the Graphics window. |
(Fit)—returns the data portion of
the plot display to the default zoom and pan position.
(Zoom Selected Plot)—a toggle
button that, when selected, zooms the data portion of the plot approximately one
order of magnitude each time the left mouse button is clicked. The click point is
centered on the axes, so you could use this point to determine more accurately the x
and y values of a particular point. A drag operation begins a rubber-band zoom that
is effected when the button is released. If the Pan button
was selected, then it is deselected as you press this button.
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Opens a drop-down menu that allows you to add a data focus selection or intersect with an existing one. See Exploring Solutions with Data Focus. | |
Add Selection to Data Focus | Lets you draw a box in the plot for defining data in the data focus. | |
Intersect Selection with Data Focus | Lets you draw a box in the plot that intersects with an existing data focus box. This intersection creates a compound data focus that uses the AND/OR rule for filtering data. |
Selection
The Selection toolbar lets you refine your selection of objects in the scene display.
(Rubberband Select)—selects a
specific area in the display by clicking two points that define the opposing corners
of the area. Press <Esc> to cancel.
(Zone Select)—lets you draw a zone
by clicking and dragging to create a series of connected points. Objects within that
zone are selected. Press <Esc> to cancel.
(Depth Select)—allows you to
select objects that are obscured from view in the scene.
(Selection Filter)—provides
options for selecting volumes, surfaces, or curves with either the rubberband or
zone tool.
Solution
The Solution toolbar gives you quick access to basic solution controls.
(Initialize Solution)—initializes
the solution.
(Step)—adds a user-specified
number of iterations to a solution.
(Run)—begins running the
simulation.
(Stop)—stops the running of the
simulation.
System
The System toolbar provides controls for starting a simulation and saving it to file.
(New Simulation)—creates a
simulation.
(Load Simulation)—opens an
existing simulation.
(Save)—saves the simulation.
(Save All)—saves all open
simulations at once.
Visualization
The Visualization toolbar lets you open scene displays, work with them interactively, and store view settings.
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Opens a drop-down menu that allows you to add a scene or open an existing one. | |
Geometry | Creates a geometry scene and opens a display for it. | |
Mesh | Creates a mesh scene and opens a display for it. | |
Scalar | Creates a scalar scene and opens a display for it. | |
Vector | Creates a vector scene and opens a display for it. | |
Empty | Creates an empty scene and opens a display for it. | |
Open | Contains a submenu with names of existing scenes. | |
Open All Scenes | Displays all existing scenes in the Graphics window. |
(Reset View)—restores the view to
a zoom factor such that the model takes up most of the display. The view angle is
unchanged. Use this function if the model has somehow zoomed or panned to such a
position that you can no longer see it on the display.
(Rotate)—rotates the view around a
focal point that your most recent mouse click in the display sets.
(Rubberband Zoom)—allows you to
zoom to a specific area in the display by clicking two points that define the
opposing corners of the zoomed area. Press <Esc> to
cancel.
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Opens a drop-down menu that allows you to set, save or restore a view. | |
Store Current View | Records properties about the projection mode, zoom factor, pan position and view angle and adds a node to the | node of the simulation tree. It is named View N, where N is the first available number that is not used by existing views with the same prefix. So if you have a view, View 1, then this operation creates a view, View 2.|
Restore View | Contains a submenu of saved views, including a thumbnail of the view. Select one of the submenu items to restore that view. | |
Projection Mode | Contains a submenu that toggles between perspective and parallel mode for the current view. | |
Look Down | Contains a submenu of standard view angles using the axes as reference vectors. | |
Standard Views | Contains a submenu of standard views using the aspects of the object in the scene. | |
View Coordinate System | Contains a submenu of coordinate systems in the simulation that a view can use. |
(Previous View)—Reverses the
latest change to the view.
(Next View)—repeats a change that
was subjected to the Previous View command.
(Make Scene Transparent)—makes all
parts transparent so that you can see all of them from any angle, and overrides the
opacity settings of all the displayers in the scene. Restores the displayer settings
when you click the button again.
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Opens a drop-down menu that allows you to add a derived part directly in the scene display. | |
Create Planar Section | Allows you to create a plane section derived part, which is normal to the view, by clicking two points in the display. | |
Create Labeled Point Probe | Allows you to create a point probe derived part, which has a persistent annotation in the scene. |
(Measure Distance)—lets you click
two points in the display to measure the distance. After your second click, the
information on point coordinates and distance appears in the Output window. If you want to cancel this process after clicking the
button, simply press <Esc>.
(Show All Meshes)—adds mesh lines
to the display. Clicking this button once adds the mesh lines, and overrides the
settings of all the displayers in the scene. Clicking it a second time reverts to
the displayer settings.
(Hide All Meshes)—removes mesh
lines from the display. Clicking this button once removes the mesh lines, and
overrides the settings of all the displayers in the scene. Clicking it a second time
reverts to the displayer settings.